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Macro · Industrial Park
E-sports takes center stage at Beijing E-Town’s new Digital Media Park
CKN
2018/10/10 10:08:41
2,571
China's Financial News, China News ,E-sports

Oct 10, 2018 (China Knowledge) - E-sports made its debut at the 2018 Asian Games in Jakarta with remarkable turn up of audience to become the most popular and widely-watched sport. The game officials has confirmed its inclusion for next 2022 Asian Games.

The sporting event in which video game competitors require both physical and mental fitness at athletic level is an intellectual competition between participants using electronic device. With rapid technological advancement in China e-sports is gaining popularity with every passing day. It is estimated that the country’s e-sports industry market will exceed RMB 85 billion by the end of this year, and could reach RMB 99.3 billion by 2019. Last year the number of e-sports players in China was about 370 million; and this figure is expected to exceed 420 million next year.


The e-sports industry is a combination of technological innovation and creativity elements. With the essence of the competition as its core, it can effectively promote technological R&D, equipment production, content production, IP licensing, game distribution, education and training.

In recent years, Beijing E-Town has not only gathered numerous leading enterprises in the high-tech industry but relentlessly promoting creative media and media content production. A dedicated industrial park zoned as the Beijing E-Town Creative Park for Digital Technology that caters to digital media is being constructed to attract and house such enterprises both local and from abroad. In it a professional level e-sports venue equipped with latest and most advance facilities for hosting international-scale electric competitions, exhibitions and events.

Being the hub for display technology manufacturers like BOE Technology and Semiconductor Manufacturing International Corporation (SMIC) Beijing E-Town offers strong hardware support to the industry.

To complete the industry’s eco-system media software, film and television media companies also lay a strong foundation for the progress of the e-sports industry.

The officials at Beijing E-Town are committed to the long term development and are positioned to benefit from growing e-sports market.

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